Comic Con San Diego, there was the place that I actually had a chance to see a little portion of the game in action. The demo was shown off the evolution process of Dragon Age: Origins to Dragon Age 2. It seems many complaints revolved about the combat, And Bioware response to evolve Dragon Age 2 into much more combat driven action game, so at this time we can witnesses the rebirth of western RPG.
In Dragon Age 2 the combat has been revamped, its turning into more hack and slash when you are playing as a Knight. Dragon Age 2 is closer third-person perspective than the first game. First look from the Dragon Age 2 combat style is more like Ninja Gaiden and how Ryu hacked through dozen enemies, and the blood shattered everywhere, and when the ninjas replaced with darkspawn then you will get the ideas behind Dragon Age 2. So far that is how the game appears, Hawke, a Knight apparently to be default class that plays in the games.
Dragon Age 2 narrative shift to a single character has allowed the team to craft a long single narrative around a defined character like Hawke (you can create female character as well). Dragon Age 2 also have features record voiceover for this character resulting in a closer features from Mass Effect. Talking of, Dragon Age’s narrative structure has changed, starting from couple of cues from the Princess Bride by having a storyteller telling about a mysterious Hawke and his journey to another character known only as the Seeker who is gathering information about the legendary knight Hawke.
Even though the combat mechanism has changed to a hack and slash type of gameplay, gamers still have the ability to be tactical by pausing the action, and let the other character perform their special attacks. Likes the unnamed Mage that seen on the demo, who casted some powerful area-of-effect attacks that changed goblins into putty in a second, bloody and powerful stuff, impressive.
The demo also shown the new art style, the art was more radically than the previous games, even though it was saying that a lot of work went into making sure that the game played the similar across every of the platforms. Its mean the developer have simplified it away from what made the original so enduring to gamers of PC. Or maybe just want to tell us about how the interface of the game has simplified.
The demo ended with giant dragon swooping in to kill off the last Goblins and Orcs before they overwhelm Hawke and his sister. Then the dragon creature swooped back around and transformed into humanoid character, well its early to tell who is the dragon but it seems the transformed humanoid is Flemeth. He move slowly walked toward Hawke and say some words, “Well, well, what have we here?”
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